Tuesday 4 November 2014

Stop-Motion and Camera-less Animation


For this week our group was set a task to create a camera-less animation. The first one that I created was called a Thaumatrope, which is a round disc with two different images on either side and when spun with the two pieces of string the the two images creates the illusion that only one image appears. 

Here is a short stop-motion film clip of the creation of my Thaumatrope. As you may clearly see that my Stop-motion creation was not a slick as the the animated movies' such as Chicken Run. There is about 100 frames all-together within this short click. By evaluating my work I easily identify that creating such animation needs a huge amount of patience. There is the need to make sure that the camera is in the exact position and angle every time a new frame is taken so that the frames flows and the image doesn't jump about as much. the movement and remodeling of the next frame needs to be only a slight different from the last frame to ensure that the caption is moving evenly.

The second camera-less animation that I created was a flip book. This is created by drawing a series of pictures on different layers of paper which is then 'flipped' rapidly to create a moving image. Below is a short clip of my flip book creation.

Again there is still much work to be made to ensure that the images flow smoothly. The difficulty was to draw the exact same image every time and for every frame. It was majorly time consuming and many retakes were made to ensure that every image was seen. The lighting was often changing which affected the filming. The making of camera-less animations was fun and highly enjoyable to watch afterwards. However, due to the time consumption and the accuracy of the images, I  can now understand why many animated films are computerized. 


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